The mistress of Haukke Manor holds the distinction of being the only difficult boss, but a focused group should have no difficulty ending her reign of terror. Ensure your party focuses down one target of the two (really doesnt matter which) and this battle will be a cakewalk. In the absence of a party with a stun, focusing the jester and avoiding the aoe is easily done as well. Focusing the Steward allows your damage dealers to stun him before his AOE is launched. The Steward on the other hand has an AOE ability that will drain all group members within its radius. The Jester uses magical attacks that will do more single target damage than the Steward. The Jester and Steward will attack in coordination: the Jester is a spell caster while the Steward is a tank. Otherwise, the boss is a relatively simple one that most parties should have no difficulty with. Party members should move out of the radius of the attack whenever it appears. The Claviger also will cast Void Fire II, a powerful ranged area of effect (AoE) spell, at random. The first boss of Haukke Manor has a strong melee cleave attack which may be lethal to lightly armored players, so let the tank get plenty of threat to start. It is also possible (and recommended) to pull them solo throughout the dungeon with ranged abilities. Matriarchs are suggested primary targets as their AOE terror will stun all members in the radius for 10 seconds - stun them or avoid the ring when it presents or it could spell doom for your entire party. Healers should be prepared for a number of hard hitting enemies, and sleep spells may be recommended to help alleviate the pressure on some pulls. Expect to see a lot of undead, bats, and flying eye type enemies throughout the instance. Move outside the AoE indicator or stun the boss to avoid taking damage.The enemies in Haukke Manor will all reflect the dark atmosphere of the instance.
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